The importance of story

Hi there! This blog is no longer maintained. All posts here have been migrated to my main blog, sarriest.wordpress.com.

This semester, my group is working on a transformational game for the non-profit Games for Change. We were given the controversial topic of gun violence in America, which was really difficult to come up with an idea for. Of course, we did eventually settle with an idea. I covered our brainstorming and idea evaluation process in a previous post, which I strongly encourage anybody who is working on a transformational game to read.

The goal of our game is to get the audience to understand the motivations and communicate respectfully with others who have different viewpoints from them on the topic of gun control. We specifically chose to focus on gun ownership for self defense and protection, as our research showed that that was the most common reason among gun owners.

The gameplay of our game is something like Twitch plays interactive theater. The audience controls the speech of an actor on stage by sending in conversation points via a web interface we built. This first actor then voices this out to the second actor, who responds accordingly. In this way, the audience discovers and directs the story as it unfolds on stage.

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The formal game elements of Alto’s Adventure

Hi there! This blog is no longer maintained. All posts here have been migrated to my main blog, sarriest.wordpress.com.

Alto’s Adventure is a beautiful 2D endless runner in which you snowboard down the mountains to rescue your runaway llamas, all the while doing backflips and other tricks. Its minimalist art style is really beautiful and almost ethereal, reminiscent of games like Journey and Monument Valley.

Look at how beautiful the game is!
Look at how beautiful the game is!

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